EnrollEasy: Streamlined Enrollment Platform

Simplifying enrollment for international and Erasmus students at Thomas More

Project Overview

EnrollEasy Prototype

EnrollEasy is a Figma prototype developed by our team during the first-semester Skill Integration Lab 2 to address the challenges faced by international students, Erasmus students, and coordinators during the enrollment process at Thomas More. The existing system relied on scattered information across the Thomas More website and cumbersome email-based communication, leading to confusion and inefficiency.

Our client requested a centralized platform to consolidate all enrollment-related tasks, eliminating the need for multiple emails. The prototype includes features for submitting school applications, applying for a buddy, applying for a bike, registering as a buddy or landlord, and a chat interface for direct communication. This project, my first experience working with a client, taught me valuable lessons in client communication and collaborative design, resulting in a user-friendly and organized solution tailored to international and Erasmus students.

Skills and Technologies

My Contributions

As part of the EnrollEasy project team, I was responsible for creating the global design language, establishing a consistent visual style and user experience across the prototype for coordinators, international students, and Erasmus students. I designed the chat interface to enable seamless communication, reducing reliance on emails. Additionally, I developed key components, including forms for submitting school applications, applying for a buddy, applying for a bike, applying as a buddy, and applying as a landlord, ensuring each was intuitive and aligned with the platform’s goals.

I also designed the login and register screens, focusing on simplicity and accessibility to accommodate international and Erasmus users. Working with a client for the first time, I learned to interpret feedback, align designs with client expectations, and collaborate effectively with my team. The project followed a Scrum methodology, which enhanced my ability to communicate clearly, understand team dynamics, and manage time during sprints, ensuring timely delivery of design iterations.

This project strengthened my skills in UI/UX design, prototyping, and client collaboration. Using Figma, I created a cohesive and user-centered prototype that addressed real-world enrollment challenges for international and Erasmus students, laying the foundation for a potential fully developed application.

Technologies Used

Figma

Project Gallery

EnrollEasy Screenshot 1
EnrollEasy Screenshot 2
EnrollEasy Screenshot 3

Screenshots showcasing EnrollEasy's prototype interface and features. Hover and click to view larger images.

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